Design

What They Didn't Teach You in Design School

Design practice includes the decisions around a finished object: defining a brief, explaining choices, and preparing work for its real setting. Build habits that make those decisions visible and useful.

Write the actual problem

State who needs to do what and under which conditions. A brief becomes more workable when it identifies a use rather than a preferred decorative style. Check each proposal against that use.

Show alternatives with reasons

Present a small number of distinct approaches and explain what each improves or gives up. A comparison helps discussion stay tied to the problem instead of becoming a vote on personal taste.

Inspect the handover

Check filenames, dimensions, type, and output requirements before delivering work. Give the next person enough information to use the design without guessing which version or setting is intended.